

Why's that? Simply because it's the WRONG address. So you'd be tempted to search that, right? Well, if you do that, you eventually find the address, change it and notice it still decreases. When performing a turn, 30 -> 29 -> 28 etc.

I noticed in some games that what you see on-screen isn't always what works to change with Cheat Engine.Įxample: I have 30 turns before a map ends. I would be very grateful for any help you could give me. I know Autoit isn't a great language, but since there is already a decent bot that runs it, I really don't want to go through all the work of redoing everything in a different scripting language. I found that using NomadMemory you can get normal memory reads, but I am not sure if that could be used with CEServer. My next question is how to get the values from CEServer on bluestacks into the bot. I know there are a few steps I am missing, but I don't know what they are. I tried typing in the IP of my computer, but that didn't help. I have cheat engine 6.4, but when I click on the "select a process to open" button and click the network button, no connections show up. I have tried using Greymans modified version of CEServer running on rooted Bluestacks, but I am not sure how to connect it to Cheat Engine running on the same machine. I have been able to find my values by scanning Physical Memory, but to my knowledge there is no way to get a pointer to an adress there, and for botting, it would be needed. I am trying to add memory reads to a bot for an android game running in bluestacks, and I was hoping someone could give me some pointers.
